๐ Education & E-learning
Intermediate
$5k - $25k
Mobile-first Math problem solving app for college students
A fast, offline-friendly mobile app that puts math problem solving in the pocket of every one of college students.
- Target audience
- College students
- Problem solved
- College students often overpay for math problem solving because pricing is opaque and alternatives are hard to compare.
- Solution
- Start with a no-code prototype, prove demand with paying users, then rebuild on Quiz software/YouTube for scale.
- Technologies
- Quiz software, YouTube, Zoom
- Monetization
- Institutional licenses; Certification fees
- Challenges
- Content piracy; Pricing sensitivity
- Improvements
- Add Urdu language support to reach a wider local audience.; Build an analytics dashboard so users can measure their ROI clearly.