🎮 Gaming & Entertainment
Intermediate
$5k - $25k
Mobile-first Esports tournaments app for kids
A fast, offline-friendly mobile app that puts esports tournaments in the pocket of every one of kids.
- Target audience
- Kids
- Problem solved
- Kids waste hours every week on esports tournaments due to manual processes and scattered tools.
- Solution
- Launch as a lean web app using Unreal Engine, Unity and Game analytics, starting with one core workflow done exceptionally well.
- Technologies
- Unreal Engine, Unity, Game analytics
- Monetization
- Streaming revenue; Ticket sales
- Challenges
- High development cost; Discoverability
- Improvements
- Add a mobile app with offline mode for low-connectivity users.; Add API access so other businesses can integrate with the platform.