🎮 Gaming & Entertainment
Beginner
$500 - $5k
Esports tournaments learning hub for teens
A curated learning hub with bite-size courses, templates and a community to help teens master esports tournaments.
- Target audience
- Teens
- Problem solved
- Teens often overpay for esports tournaments because pricing is opaque and alternatives are hard to compare.
- Solution
- Launch as a lean web app using Twitch, Godot and Unreal Engine, starting with one core workflow done exceptionally well.
- Technologies
- Twitch, Godot, Unreal Engine
- Monetization
- In-app purchases; Tournament fees
- Challenges
- Piracy; Device fragmentation
- Improvements
- Add Urdu language support to reach a wider local audience.; Build an analytics dashboard so users can measure their ROI clearly.